Kitchens have a vast number of different aspects:
- plumbing, electricity, ventilation
and so forth. The question was: which aspects were most important for our particular kitchen?
It didn't take very long to come to an agreement about this. Our previous kitchen's countertop was a 30-year-old white ceramic tile counter; the tiles were cracked and chipped, and the dark grout lines between them made us feel like the counter was always dirty, even when it was spotlessly clean.
So we decided to put the bulk of our budget into a custom granite countertop, 4 feet wide and 10 feet long, with a deep sunken sink along one edge.
Software projects are constantly running afoul of requirements issues. For one thing, engineers are always eager to get on with the coding, which provides an under-the-surface pressure to finish the requirements discussions prematurely.
For another, software can be quite abstract and nebulous, which makes it hard to have specific discussions about requirements.
And, of course, there is that classic software engineering chestnut: fast, cheap, reliable; choose two. (Or more likely, choose one, if you're even that lucky!)
I'm working on a new project at work. To start, I picked up a bug, and tried to fix it. After several weeks, it's become clear that this "bug" is actually a requirements problem: nobody was sure what a certain feature was intended to do, and so whatever it does, it doesn't really seem to be doing the right thing.
In the end, I'll make that feature do something, but for the next release, I'll try to build a different feature which gets closer (I hope) to what the customer actually wanted.