Wednesday, March 1, 2017

It's not just a game, ...

... it's a behind-the-scenes team effort of blood, sweat, and tears: The Witcher 3's animators created 7,000 new animations in one year for the DLC

At a GDC talk on Monday, CD Projekt animation director Sebastian Kalemba put some impressive numbers to those scenes


Kalemba's talk was mostly about the obstacles his animation team faced in tackling so much work for the DLC in less time, and how they improved their workflow to make it all happen. Some of that best practices talk is more interesting for developers than us, but other parts felt like glimpsing a tiny piece of the formula that made The Witcher 3's cinematics a cut above.

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