Three engineers are reminiscing about the good old days:
- The first says "in my day, we had to write everything in assembly language"
- The second says "in my day, we had to write everything in 1's and 0's"
- The third says "you had 1's? all we had were 0's!"
(The point of the fix is that the integer argument to the BaseCache constructor specifies the cache size; the default is 500, and 0 means "unlimited". For this particular instance of this particular cache, we wish the cache to be unlimited.)
< private BaseCache tCache = new BaseCache();
> private BaseCache tCache = new BaseCache(0);
I was a bit worried about the effect on the code size, but since a 0 is considerably lighter than a 1, I'm feeling fairly sanguine.